Configuration
Basic explanation:
--Administration--
Config.UpdateChecker = true -- Set to false if you don't want to check for resource update on server startup.
Config.AdminCommands = true -- Set to false if you don't want admins to be able to set players hunger and thirst.
-- Inventory --
Config.Inventory = 'OX' -- Options: 'QB', 'PS', 'OX', 'CodeM', 'Quasar', 'Tgiann'
-- Progressbar --
Config.Progressbar = 'QB' -- 'QB' | 'OX' | 'Custom' | false
-- Notify --
Config.Notify = 'QB' -- 'QB' | 'OX' | 'Custom' | false
Config.CancelNotify = {
title = ' ',
text = 'You have cancelled!',
texttype = 'error',
duration = 5,
icon = 'fa-solid fa-utensils',
}
-- Stress --
Config.Stress = 'QB' -- Options: 'QB', 'Custom', false
Config.ConsumablesCustom = {
['pixelsandwich'] = {
-- Item removal and receiving
['item'] = {
remove = {
{ item = 'pixelsandwich', amount = 1 } -- Item and amount to remove upon consumable use
},
receive = {
{ item = nil, amount = nil } -- Item and amount to receive upon consumable use (set to nil for no item)
},
maxuses = nil, -- The max amount of times the item can be used per player, per session.
},
-- Notification settings (works if using Config.Notify)
['notify'] = {
title = ' ', -- Title for the notification
text = 'You have finished eating!', -- Text to display in the notification
texttype = 'success', -- Type of notification (success, error, etc.)
duration = 5, -- Duration of the notification (1 = 1 second)
icon = 'fa-solid fa-utensils', -- Icon for the notification (optional)
},
-- Progressbar settings (works if using Config.Progressbar)
['progress'] = {
title = ' ', -- Title for the progress bar (optional)
text = 'Eating', -- Text for the progress bar
duration = 5, -- Duration of the progress (1 = 1 second)
icon = 'fa-solid fa-utensils', -- Icon for the progress bar (optional)
useWhileDead = false, -- Whether the progress bar can be used while dead
canCancel = false, -- Whether the progress bar can be canceled
},
-- Control restrictions during consumable use.
['controlDisables'] = {
disableMovement = false, -- Disable movement
disableCarMovement = false, -- Disable car movement
disableMouse = false, -- Disable mouse control
disableCombat = true, -- Disable combat
},
-- Animation settings during consumable use.
['animation'] = {
scene = nil, -- Custom animation scene (optional)
animDict = "mp_player_inteat@burger", -- Animation dictionary
anim = "mp_player_int_eat_burger", -- Animation name
duration = 5, -- Duration of the animation (1 = 1 second)
flags = 49, -- Animation flags (optional)
},
-- Custom prop settings for consumable use.
['prop'] = {
model = "bv_sw_blackforestham", -- Model of the prop
bone = 18905, -- The bone of the prop (18905 = left hand, 57005 = right hand)
coords = vector3(0.13, 0.05, 0.03), -- Position of the prop
rotation = vector3(-60.0, 150.0, -10.0), -- Rotation of the prop
},
-- Second custom prop settings for consumable use.
['prop2'] = {
model = nil,
bone = nil,
coords = nil,
rotation = nil,
},
-- Replenish settings (Hunger/Thirst)
['replenish'] = {
type = 'Hunger', -- 'Hunger', 'Thirst' or { 'Hunger', 'Thirst' } for both.
amount = 20, -- Amount to replenish
max = nil, -- The max threshold to replenish to
},
-- Deplete settings (Hunger/Thirst)
['deplete'] = {
type = nil, -- 'Hunger', 'Thirst' or { 'Hunger', 'Thirst' } for both.
amount = nil, -- Amount to deplete (optional)
min = nil, -- The min threshold to deplete to
},
-- Stress settings (works if using Config.Stress)
['stress'] = {
type = nil, -- 'relieve' or 'gain' (optional)
amount = nil, -- Amount to modify stress (optional)
},
-- Alcohol-related settings
['alcohol'] = {
lightalcohol = nil, -- Amount drank where light alcohol effects start
heavyalcohol = nil, -- Amount drank where heavy alcohol effects start
duration = nil, -- Duration of alcohol effects (1 = 1 second)
},
-- Drug-related effects
['drug'] = {
drugeffect = nil, -- Effects like 'psychedelic', 'dizzy', etc.
duration = nil, -- Duration of drug effects (1 = 1 second)
},
-- Buff settings (With or without values)
['buffs'] = {
novaluebuff = nil, -- Buffs without a value (e.g., 'superJump')
valuebuff = nil, -- Buffs with values (e.g., 'runningspeed' = 1.0)
duration = nil, -- Duration of the buffs (1 = 1 second)
}
}
}
Examples and lists:
-- Below is an example of removing a cola and receiving back an empty can.
['item'] = {
remove = {
{ item = 'pixelcola', amount = 1 }, -- Item and amount to remove upon consumable use
},
receive = {
{ item = 'emptycan', amount = 1 }, -- Item and amount to receive upon consumable use (set to nil for no item)
},
},
-- Below is an example of drinking 5 to get light effects and 7 for heavy effects.
['alcohol'] = {
lightalcohol = 5, -- Amount drank where light alcohol effects start
heavyalcohol = 7, -- Amount drank where heavy alcohol effects start
duration = 120, -- Duration of alcohol effects (1 = 1 second)
},
-- Below is a list of all possible drug effects.
['drug'] = {
drugeffect = {
'psychedelic',
'brightpsychedelic',
'foggy',
'flicker',
'dizzy',
'shaking',
'focus'
},
duration = 120, -- Duration of drug effects (1 = 1 second)
},
-- Below is a list of all possible buff effects with and without values
['buffs'] = {
novaluebuff = {
'nostress', -- No stress will be received.
'stamina', -- No stamina will be drained.
'superjump' -- Will be able to do super jumps.
},
valuebuff = {
-- All values default is 1, just increase them as you wish.
strength = 1, -- Will give strength according to the set value.
running = 1, -- Will increase speed based on set value.
swimming = 1, -- Will increase swimming speed based on set value.
health = 1, -- Will increase health every 2 seconds based on set value.
armor = 1 -- Will increase armor every 2 seconds based on set value.
},
duration = nil, -- Duration of the buffs (1 = 1 second)
}
Integration with other scripts:
Below is a guide with everything needed to add or change for integration with r14-evidence.
You will need to download the latest version of our consumables in order for this to work.
You must replace the specified lines in the specified files with the code below.
r14-evidence/config.lua - Line 210
Config.Breathalyzer = {
Enabled = true,
UsingESX = false,
EventTriggers = {
[1] = {
event = 'pixel-consumables:alcohol',
type = 'client',
alcoholArgPos = 1,
alcoholArgValue = {
['pixelbeer'] = 10,
['pixelwhiskey'] = 300,
['pixelvodka'] = 300,
['pixelchampagne'] = 120,
['pixeltequilla'] = 300,
['pixelwine'] = 150,
},
},
},
}
r14-evidence/config.lua - Line 256
Config.DrugTesting = {
Enabled = true,
UsingQBSR = false,
DefaultPositiveTime = 3,
Drugs = {
['pixeljoint'] = {
label = 'Marijuana'
},
['pixelcocaine'] = {
label = 'Cocaine',
},
['pixelmeth'] = {
label = "Methamphetamine",
},
['pixelshrooms'] = {
label = 'Shrooms',
},
['pixelecstasy'] = {
label = 'Ecstasy',
},
['pixeloxy'] = {
label = 'Oxycodone',
},
},
EventTriggers = {
[1] = {
event = 'pixel-consumables:drugs',
type = 'client',
drugArgPos = 1,
drugArgValue = {
['pixeljoint'] = 'pixeljoint',
['pixelcocaine'] = 'pixelcocaine',
['pixelmeth'] = 'pixelmeth',
['pixelshrooms'] = 'pixelshrooms',
['pixelecstasy'] = 'pixelecstasy',
['pixeloxy'] = 'pixeloxy',
}
},
}
}
r14-evidence/client/main.lua - Line 1217
local drugType = checkValue[checkArg]
local positiveTime = v.positiveTime or Config.DrugTesting.DefaultPositiveTime
TriggerServerEvent('evidence:server:SetDrugStatus', {drug = drugType, hours = positiveTime})
Last updated